Oct 10, 2009, 04:38 AM // 04:38
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#2
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Wilds Pathfinder
Join Date: Dec 2006
Profession: E/Me
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that would be fun actually, all 5 at one time would be a challenge....ban all pve only skills ..and maybe cons...now thats a challenge, also have 5 minions each with them and also an insane amount of health
unfortunately they arent gonna put anything cool like this in guild wars :/
should include abaddon in a humanoid form
^that was not sarcasm
give em better elites tho
/signed for this
Last edited by Lawliet Kira; Oct 10, 2009 at 04:40 AM // 04:40..
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Oct 10, 2009, 05:11 AM // 05:11
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#3
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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i like the idea of real bosses. not just glowy dudes that are a little better than regular monsters, i mean like kaanaxai, abaddon, etc.
but i imagine it wouldn't fit into the storyline as well (i don't pay attention to it just assuming) and if they ever do decide to add elite areas for all the other gods, it'd probably follow the same 10-quest format as uw and fow. i hope there's a lot of tough final bosses in gw2.
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Oct 10, 2009, 06:26 AM // 06:26
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#4
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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/Rend on Dwayna
/VoR everything else.
And we can already fight Gods, i got served by abaddon.
If you want a hard enemy look up Mallyx, or Skitt Skizzle.
And the builds have no synergy whatsoever, even if they were all together, have 8 Monster-Only skills with the 5 gods together that could only be beat by flare, and we'll talk.
Last edited by IronSheik; Oct 10, 2009 at 06:30 AM // 06:30..
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Oct 10, 2009, 06:45 AM // 06:45
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#5
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Academy Page
Join Date: Jun 2006
Location: Largo, Florida
Guild: United Aussie Warriors[AUS](1)
Profession: Mo/A
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Hehe sweet idea but Perma and 600smites will find a way to make it pointless hehe!
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Oct 10, 2009, 06:50 AM // 06:50
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#6
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Desert Nomad
Join Date: Jul 2006
Location: New Zealand
Guild: None
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Quote:
Originally Posted by IronSheik
And the builds have no synergy whatsoever, even if they were all together, have 8 Monster-Only skills with the 5 gods together that could only be beat by flare, and we'll talk.
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I agree with the monster skills parts. Abbadon has then, Mallyx has them, Varesh has them, Shiro has them, etc, etc.
Also Dwayna needs Dwayna's Kiss, Melandru needs Melandru's Shot etc.
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Oct 10, 2009, 06:51 AM // 06:51
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#7
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Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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GW bosses suck in general. It's always been more about getting to him than the extaul boss.
What to bosses have that normal enemies don't? Faster casting, faster recharge, extra pips of energy, lower hex duration, and more hitpoints.
Concidentally, all these things are what horribly GOREDEGINEs up mesmers in PvE. What's the point of shutdowns/e-denial when you can't shut down boss PvE skills, and the ones you can just recharge at increased speeds?
Thanks for that ANet.
Now, back to my Crybot.
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Oct 10, 2009, 07:16 AM // 07:16
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#8
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Krytan Explorer
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Quote:
Originally Posted by Gennadios
GW bosses suck in general. It's always been more about getting to him than the extaul boss.
What to bosses have that normal enemies don't? Faster casting, faster recharge, extra pips of energy, lower hex duration, and more hitpoints.
Concidentally, all these things are what horribly GOREDEGINEs up mesmers in PvE. What's the point of shutdowns/e-denial when you can't shut down boss PvE skills, and the ones you can just recharge at increased speeds?
Thanks for that ANet.
Now, back to my Crybot.
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You're forgetting the important bit about double damage.
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Oct 10, 2009, 07:44 AM // 07:44
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#9
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Frost Gate Guardian
Join Date: Jun 2009
Location: In my own dimension.
Guild: Golden Eternity [金金金金]
Profession: W/
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I like your idea, however, they will not make it. Two reasons:
-Anet has better things to do. Fixing bugs in Aion, making GW2, etc... Even a lil' Design-A-Weapon-Contest would be a big thing.
-Nowdays with all these PvE skills, nothing is hard. Even if these Gods had like one million HP, it would be still easy to kill them. Spiteful Spirit + Spoil Victor + Emphaty + Backfire + Pain Inverter + Visions of Regret... boom. And i think it would be possible to farm them with permasins
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Oct 10, 2009, 09:25 AM // 09:25
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#10
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Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
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lol that war build has some awful synergies.
shove drains all adrenaline, while battle rage ends if you don't use an adrenaline skill.
warrior's endurance charges up energy, with you wanting to use energy skills then battle rage would end.
also if this is a so called "god" build give him some deep wound
and i think they should be immune to dazed so you couldn't just fire a BHA and kill him the casters off in 4 seconds.
but i find it necessary to say this will never happen in gw and is better of going on gw2guru
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Oct 10, 2009, 11:55 AM // 11:55
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#11
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Krytan Explorer
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
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Quote:
Originally Posted by Marzipan Marci
I like your idea, however, they will not make it. Two reasons:
-Anet has better things to do. Fixing bugs in Aion, making GW2, etc... Even a lil' Design-A-Weapon-Contest would be a big thing.
-Nowdays with all these PvE skills, nothing is hard. Even if these Gods had like one million HP, it would be still easy to kill them. Spiteful Spirit + Spoil Victor + Emphaty + Backfire + Pain Inverter + Visions of Regret... boom. And i think it would be possible to farm them with permasins
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Since when does Anet do Aion?
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Oct 10, 2009, 11:56 AM // 11:56
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#12
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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definitely would be cool to have a new elite area in which u can fight the gods or even just one god u can only enter if u have god walking amongst mere mortals lol, maybe not ;-)
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Oct 10, 2009, 12:00 PM // 12:00
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#13
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Desert Nomad
Join Date: Jul 2006
Location: New Zealand
Guild: None
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Quote:
Originally Posted by Marzipan Marci
I like your idea, however, they will not make it. Two reasons:
-Anet has better things to do. Fixing bugs in Aion, making GW2, etc... Even a lil' Design-A-Weapon-Contest would be a big thing.
-Nowdays with all these PvE skills, nothing is hard. Even if these Gods had like one million HP, it would be still easy to kill them. Spiteful Spirit + Spoil Victor + Emphaty + Backfire + Pain Inverter + Visions of Regret... boom. And i think it would be possible to farm them with permasins
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A-net do not make Aion. Therefore they do-not fix Aions bugs.
A-net have a live team dedicated to GW1, there are people to make this kind of thing. It's just there are far moe important things that need fixed/added atm.
Good luck farming them with a permasin, especially with that superhealing monk and the Illusionary Weaponary on the mesmer.
Added: Using 8 elite skills isn't the best idea, there are bosses in the game I fear more that only have a single elite skill.
Also remember the bosses would really be more than one profession.
E.g Grenth is Water Magic, Necromancer, Wind Prayers Dervishes and possibly even Rits IIRC
Last edited by subarucar; Oct 10, 2009 at 12:05 PM // 12:05..
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Oct 10, 2009, 12:51 PM // 12:51
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#14
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Jungle Guide
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Quote:
Originally Posted by IronSheik
If you want a hard enemy look up Mallyx, or Skitt Skizzle.
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This.
If you just want something obnoxiously hard then start with Mallyx's standard monster skills. Give him something to strip weapon spells, stop shouts/chants/echoes and a mass Gaze of Fury type skill. Oh...and change Banish Enchantment to type "skill". That should round out his curious inability to deal with expansion professions.
Point being unless they start where Mallyx left off or use some exotic environmental effects it will be a pushover of a fight. About the OPs bars...no one has thought of Signet of Humility yet? Way too easy to shut down an all elite bar.
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Oct 10, 2009, 01:06 PM // 13:06
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#15
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Desert Nomad
Join Date: Jan 2006
Profession: N/
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Add Grenth to UW and Balta to FoW after completing all the quests, so u have to beat them to get the chest.
Rest can't be put anywhere.
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Oct 10, 2009, 05:09 PM // 17:09
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#17
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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/not signed
If something like this happens it's because of powercreep gone awry
*glares at NF
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Oct 10, 2009, 05:19 PM // 17:19
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#18
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Frost Gate Guardian
Join Date: Aug 2007
Guild: [DuDe]
Profession: Mo/
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Quote:
Originally Posted by Winterclaw
/not signed
If something like this happens it's because of powercreep gone awry
*glares at NF
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Agreed.
I dislike the idea of fighting the gods it wouldn't anywhere in the game-lore, and if you want challenges try fow, uw, Mallyx, or any other bosses with no conventional builds.
EDIT: Forgot to mention the Cthulhu like foe Rotscale on Majestry's Rest.
Last edited by Red Apple; Oct 10, 2009 at 05:23 PM // 17:23..
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Oct 10, 2009, 06:00 PM // 18:00
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#19
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Krytan Explorer
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Quote:
Originally Posted by Winterclaw
/not signed
If something like this happens it's because of powercreep gone awry
*glares at NF
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HAHAHA
Yeah Balthazar's bar is pretty bad but that's because I couldn't decide what weapon to give him and so I didn't use any of those better weapon elites. If you guys have some suggestions for builds for the gods, post them. I also like the idea about grenth having water magic, and assassin skills, i forgot about them :P It shouldn't be that hard for anet to implement imo. IN any case if they wanted they could just use the avatars as models for the bosses, just supersize them and then make them a quest using a pre-exisiting location.
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Oct 10, 2009, 06:48 PM // 18:48
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#20
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Ascalonian Squire
Join Date: Sep 2009
Location: You dont need to know :)
Guild: Damage Radius [dr]
Profession: D/A
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Quote:
Originally Posted by Hell Darkblight
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lol what sort of boss name is Yerk Plopsquirt.
Anyway /notsigned because anet needs to do more important things atm, /possiblesigned for guild wars 2.
Last edited by Vdawg1337; Oct 10, 2009 at 07:12 PM // 19:12..
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